1ambient[]={0.75,0.75,0.75,1};
3forcedDiffuse[]={0,0,0,0};
11 texture="dz\structures_bliss\signs\misc\data\oldfactorysign_02_co.paa";
16 texture="dz\structures_bliss\signs\misc\data\oldfactorysign_02_nohq.paa";
28 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
40 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
52 texture="dz\structures_bliss\signs\misc\data\oldfactorysign_02_as.paa";
64 texture="dz\structures_bliss\signs\misc\data\oldfactorysign_02_smdi.paa";
76 texture="#(ai,64,64,1)fresnel(1.35,0.6)";
88 texture="dz\data\data\env_land_co.paa";