2diffuse[]={1,1,1,0.375};
3forcedDiffuse[]={0,0,0,0};
5specular[]={1.9551814e-07,8.0965457e-08,1.6652047e-08,1};
11 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="#(argb,8,8,3)color(0,0,1,1,SMDI)";
71 texture="#(ai,32,128,1)fresnel(0.7,0.8)";
83 texture="dz\data\data\env_land_co.paa";