Dayz Explorer CPP 1.28.160049
Loading...
Searching...
No Matches
p_003-019_l00_l01_l02_n_l09_l03.rvmat
Go to the documentation of this file.
1ambient[]={1,1,1,1};
2diffuse[]={0.69999999,0.69999999,0.69999999,1};
3forcedDiffuse[]={0,0,0,0};
4emmisive[]={0,0,0,0};
5specular[]={0,0,0,0};
6specularPower=0;
7class Stage0
8{
9 texture="dz\worlds\enoch\data\layers\s_003_019_lco.paa";
10 texGen=3;
11};
12class Stage1
13{
14 texture="dz\worlds\enoch\data\layers\m_003_019_lca.paa";
15 texGen=4;
16};
17class TexGen3
18{
19 uvSource="worldPos";
20 class uvTransform
21 {
22 aside[]={0.0023437499,0,0};
23 up[]={0,0,0.0023437499};
24 dir[]={0,-0.0023437499,0};
25 pos[]={-2.7812498,12.218749,0};
26 };
27};
28class TexGen4
29{
30 uvSource="worldPos";
31 class uvTransform
32 {
33 aside[]={0.0023437499,0,0};
34 up[]={0,0,0.0023437499};
35 dir[]={0,-0.0023437499,0};
36 pos[]={-2.7812498,12.218749,0};
37 };
38};
39class TexGen0
40{
41 uvSource="tex";
42 class uvTransform
43 {
44 aside[]={1,0,0};
45 up[]={0,1,0};
46 dir[]={0,0,1};
47 pos[]={0,0,0};
48 };
49};
50class TexGen1
51{
52 uvSource="tex";
53 class uvTransform
54 {
55 aside[]={10,0,0};
56 up[]={0,10,0};
57 dir[]={0,0,0};
58 pos[]={0,0,0};
59 };
60};
61class TexGen2
62{
63 uvSource="tex";
64 class uvTransform
65 {
66 aside[]={10,0,0};
67 up[]={0,10,0};
68 dir[]={0,0,0};
69 pos[]={0,0,0};
70 };
71};
72PixelShaderID="TerrainX";
73VertexShaderID="Terrain";
74class Stage2
75{
76 texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
77 texGen=0;
78};
79class Stage3
80{
81 texture="dz\surfaces_bliss\data\terrain\en_grass1_nopx.paa";
82 texGen=1;
83};
84class Stage4
85{
86 texture="dz\surfaces_bliss\data\terrain\en_grass1_ca.paa";
87 texGen=2;
88};
89class Stage5
90{
91 texture="dz\surfaces_bliss\data\terrain\en_grass2_nopx.paa";
92 texGen=1;
93};
94class Stage6
95{
96 texture="dz\surfaces_bliss\data\terrain\en_grass2_ca.paa";
97 texGen=2;
98};
99class Stage7
100{
101 texture="dz\surfaces_bliss\data\terrain\en_forest_con_nopx.paa";
102 texGen=1;
103};
104class Stage8
105{
106 texture="dz\surfaces_bliss\data\terrain\en_forest_con_ca.paa";
107 texGen=2;
108};
109class Stage9
110{
111 texture="";
112 texGen=1;
113};
114class Stage10
115{
116 texture="";
117 texGen=2;
118};
119class Stage11
120{
121 texture="dz\surfaces_bliss\data\terrain\en_grass1_nopx.paa";
122 texGen=1;
123};
124class Stage12
125{
126 texture="dz\surfaces_bliss\data\terrain\en_flowers2_ca.paa";
127 texGen=2;
128};
129class Stage13
130{
131 texture="dz\surfaces_bliss\data\terrain\en_forest_dec_nopx.paa";
132 texGen=1;
133};
134class Stage14
135{
136 texture="dz\surfaces_bliss\data\terrain\en_forest_dec_ca.paa";
137 texGen=2;
138};