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2diffuse[]={0.89999998,0.89999998,0.89999998,1};
3forcedDiffuse[]={0.02,0.02,0.02,1};
9 texture="dz\worlds\chernarusplus\data\layers\s_016_023_lco.paa";
14 texture="dz\worlds\chernarusplus\data\layers\m_016_023_lca.paa";
22 aside[]={0.001953125,0,0};
23 up[]={0,0,0.001953125};
24 dir[]={0,-0.001953125,0};
25 pos[]={-14.96875,8.46875,0};
33 aside[]={0.001953125,0,0};
34 up[]={0,0,0.001953125};
35 dir[]={0,-0.001953125,0};
36 pos[]={-14.96875,8.46875,0};
72PixelShaderID="TerrainX";
73VertexShaderID="Terrain";
76 texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
81 texture="dz\surfaces\data\terrain\cp_grass_tall_nopx.paa";
86 texture="dz\surfaces\data\terrain\cp_grass_tall_ca.paa";
91 texture="dz\surfaces\data\terrain\cp_broadleaf_sparse1_nopx.paa";
96 texture="dz\surfaces\data\terrain\cp_broadleaf_sparse1_ca.paa";
121 texture="dz\surfaces\data\terrain\cp_grass_nopx.paa";
126 texture="dz\surfaces\data\terrain\cp_grass_ca.paa";
131 texture="dz\surfaces\data\terrain\cp_dirt_nopx.paa";
136 texture="dz\surfaces\data\terrain\cp_dirt_ca.paa";