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2diffuse[]={0.89999998,0.89999998,0.89999998,1};
3forcedDiffuse[]={0.02,0.02,0.02,1};
9 texture="dz\worlds\chernarusplus\data\layers\s_035_009_lco.paa";
14 texture="dz\worlds\chernarusplus\data\layers\m_035_009_lca.paa";
22 aside[]={0.001953125,0,0};
23 up[]={0,0,0.001953125};
24 dir[]={0,-0.001953125,0};
25 pos[]={-26.125,25.375,0};
33 aside[]={0.001953125,0,0};
34 up[]={0,0,0.001953125};
35 dir[]={0,-0.001953125,0};
36 pos[]={-26.125,25.375,0};
72PixelShaderID="TerrainX";
73VertexShaderID="Terrain";
76 texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)";
81 texture="dz\surfaces\data\terrain\cp_grass_nopx.paa";
86 texture="dz\surfaces\data\terrain\cp_grass_ca.paa";
101 texture="dz\surfaces\data\terrain\cp_conifer_common2_nopx.paa";
106 texture="dz\surfaces\data\terrain\cp_conifer_common2_ca.paa";
111 texture="dz\surfaces\data\terrain\cp_conifer_common1_nopx.paa";
116 texture="dz\surfaces\data\terrain\cp_conifer_common1_ca.paa";
121 texture="dz\surfaces\data\terrain\cp_concrete1_nopx.paa";
126 texture="dz\surfaces\data\terrain\cp_concrete1_ca.paa";