2diffuse[]={0.5,0.5,0.5,1};
3forcedDiffuse[]={1,1,1,0};
5specular[]={0.1254902,0.23529412,0.26666668,0.2};
7PixelShaderID="TreeAdvTrunk";
8VertexShaderID="TreeAdvTrunk";
9plantWind[]={0.0099999998,0.029999999,0.94999999,0.5};
12 texture="dz\plants\clutter\data\p_helianthus_merged_no.paa";
24 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,MCA)";