2diffuse[]={0.5,0.5,0.5,1};
3forcedDiffuse[]={1,1,1,0};
4emmisive[]={0.60000002,0.5,0.5,0.5};
5specular[]={0.1254902,0.23529412,0.26666668,0.2};
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdv";
9plantWind[]={0.0099999998,0.0049999999,0,4.3000002};
12 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
24 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,MCA)";
36 texture="dz\plants\clutter\data\p_phragmites_mask_co.paa";