1ambient[]={0.1,0.5,0.5,0.5};
2diffuse[]={1.05,0.89999998,1,1};
3forcedDiffuse[]={1,1,1,0};
4emmisive[]={0.75,0.75,0.25,0.050000001};
5specular[]={0.1254902,0.23529412,0.26666668,0.2};
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdv";
9plantWind[]={0.029999999,0.029999999,3.95,5.5};
12 texture="dz\plants\clutter\data\p_urtica_nohq.paa";
24 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,MCA)";
36 texture="dz\plants\clutter\data\p_urtica_windmask_co.paa";