3forcedDiffuse[]={0,0,0,1};
5specular[]={0.14000028,0.14000028,0.14000028,1};
6specularPower=2.4000001;
11 texture="dz\structures\roads\sidewalks\data\pavements_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="dz\structures\roads\sidewalks\data\pavements_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(1.5,0.45)";
83 texture="#(argb,8,8,3)color(0,0,0,1,CO)";