Dayz Explorer CPP 1.28.160049
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pepper_plant.rvmat
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1plantWind[]={0.029999999,0.029999999,3.95,3.5};
2ambient[]={0.050000001,0.55000001,0.050000001,0.050000001};
3diffuse[]={0.60000002,0.60000002,0.60000002,0.5};
4forcedDiffuse[]={0.25,0.27000001,0.69999999,1};
5emmisive[]={1.8,2.2,1.8,0.34999999};
6specular[]={1.5,1.5,1.5,1.01};
7specularPower=530;
8PixelShaderID="TreeAdv";
9VertexShaderID="TreeNoFade";
10class Stage1
11{
12 texture="dz\gear\cultivation\data\pepper_plant_nohq.paa";
13 uvSource="tex";
14 class uvTransform
15 {
16 aside[]={1,0,0};
17 up[]={0,1,0};
18 dir[]={0,0,0};
19 pos[]={0,0,0};
20 };
21};
22class Stage2
23{
24 texture="dz\gear\cultivation\data\pepper_plant_co.paa";
25 uvSource="tex";
26 class uvTransform
27 {
28 aside[]={1,0,0};
29 up[]={0,1,0};
30 dir[]={0,0,0};
31 pos[]={0,0,0};
32 };
33};
34class Stage4
35{
36 texture="dz\gear\cultivation\data\pepper_plant_windmask_co.paa";
37 uvSource="tex1";
38 class uvTransform
39 {
40 aside[]={1,0,0};
41 up[]={0,1,0};
42 dir[]={0,0,0};
43 pos[]={0,0,0};
44 };
45};