1ambient[]={0.69999999,0.69999999,0.69999999,1};
2diffuse[]={0.80000001,0.80000001,0.80000001,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.2,0.2,0.2,1};
11 texture="dz\characters\headgear\data\petushokhat_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
36 texture="dz\characters\tops\data\tops_destruct_mc.paa";
48 texture="dz\characters\headgear\data\petushokhat_as.paa";
60 texture="dz\characters\headgear\data\petushokhat_smdi.paa";
72 texture="#(ai,64,64,1)fresnel(0.9,0.25)";
77 texture="dz\data\data\env_land_co.paa";