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2diffuse[]={0.96799999,0.96800005,0.96800005,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.76900035,0.76900035,0.76852876,1};
99 texture="dz\structures\data\metal\metal_plates7_co.paa";
104 texture="dz\structures\wrecks\ships\data\sship_interier_strop_1_co.paa";
109 texture="dz\structures\wrecks\ships\data\sship_interier_2_co.paa";
114 texture="dz\structures_bliss\data\concrete\concrete_shop_01_co.paa";
119 texture="dz\structures_sakhal\industrial\harbour\data\pier_crane_submarine_room_mask.paa";
124 texture="#(argb,8,8,3)color(0.5,0.02,1,1,DTSMDI)";
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144 texture="dz\structures_sakhal\industrial\harbour\data\pier_crane_submarine_room_mc.paa";
149 texture="dz\structures_sakhal\industrial\harbour\data\pier_crane_submarine_room_as.paa";
154 texture="dz\structures\data\metal\metal_rust_green_nohq.paa";
159 texture="dz\structures_sakhal\data\metal\hull_clean_grey_nohq.paa";
164 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
169 texture="dz\structures\data\asphalt\asphalt_rough_nohq.paa";