3forcedDiffuse[]={0,0,0,0};
5specular[]={0.12,0.12,0.12,1};
99 texture="dz\structures\military\tisy\data\platform_concrete1_co.paa";
104 texture="dz\structures\military\tisy\data\platform_concrete2_co.paa";
109 texture="dz\structures\military\tisy\data\platform_concrete_block_co.paa";
114 texture="dz\structures\military\tisy\data\platform_dust_co.paa";
119 texture="dz\structures\military\tisy\data\platform_2_mask.paa";
124 texture="dz\structures\military\tisy\data\platform_concrete1_dtsmdi.paa";
129 texture="dz\structures\military\tisy\data\platform_concrete2_dtsmdi.paa";
134 texture="dz\structures\military\tisy\data\platform_concrete_block_dtsmdi.paa";
139 texture="dz\structures\military\tisy\data\platform_dust_dtsmdi.paa";
144 texture="dz\structures\military\tisy\data\platform_2_mc.paa";
149 texture="dz\structures\military\tisy\data\platform_2_as.paa";
154 texture="dz\structures\military\tisy\data\platform_concrete1_nohq.paa";
159 texture="dz\structures\military\tisy\data\platform_concrete2_nohq.paa";
164 texture="dz\structures\military\tisy\data\platform_concrete_block_nohq.paa";
169 texture="dz\structures\military\tisy\data\platform_dust_nohq.paa";