1plantWind[]={0.0099999998,0.050000001,50.950001,1.5};
2ambient[]={0.0049999999,0.56,0.75,0.25};
4forcedDiffuse[]={0.5,0.5,0.5,0.5};
5emmisive[]={0.1,0.2,0,0.25};
8PixelShaderID="TreeAdv";
9VertexShaderID="TreeAdv";
12 texture="dz\plants_bliss\building\data\poison_ivy_nohq.paa";
24 texture="dz\plants_bliss\building\data\poison_ivy_mc.paa";
36 texture="dz\plants_bliss\building\data\poison_ivy_windmask_co.paa";