3forcedDiffuse[]={0,0,0,0};
5specular[]={0.49803922,0.49803922,0.49803922,1};
11 texture="dz\characters\tops\data\policejacket_g_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="#(argb,8,8,3)color(0,0.005,0.9,1,SMDI)";
71 texture="#(ai,64,64,1)fresnel(1.23,0.67)";
76 texture="#(argb,8,8,3)color(0.4,0.4,0.4,1,CO)";