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12VertexShaderID="Super";
15 texture="dz\characters\vests\data\policevest_nohq.paa";
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39 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
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63 texture="#(argb,8,8,3)color(0,0.01,0.6,1,SMDI)";
75 texture="#(ai,64,64,1)fresnel(1,0.7)";
80 texture="dz\data\data\env_land_co.paa";