3forcedDiffuse[]={0,0,0,0};
6specularPower=80.300003;
11 texture="dz\structures\residential\misc\data\popelnice01_nohq.paa";
23 texture="dz\data\data\detail_maps\metal4_weapons_vehicles_int_512_dt.paa";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="dz\structures\residential\misc\data\popelnice01_smdi.paa";
71 texture="#(ai,32,128,1)fresnel(5.62,8.26)";
83 texture="dz\data\data\env_land_co.paa";