3 texture="dz\characters\tops\data\shirt_ti_ca.paa";
7forcedDiffuse[]={0,0,0,1};
9specular[]={0.5,0.5,0.57499975,0};
12VertexShaderID="Super";
15 texture="dz\characters\pants\data\prison_pants_nohq.paa";
27 texture="dz\characters\data\blood_co.paa";
44 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
56 texture="dz\characters\pants\data\prison_pants_as.paa";
68 texture="dz\characters\pants\data\prison_pants_smdi.paa";
80 texture="#(ai,64,64,1)fresnel(0.85,0.25)";
85 texture="dz\data\data\env_land_co.paa";