3forcedDiffuse[]={0,0,0,0};
5specular[]={0.40000001,0.40000001,0.40000001,1};
11 texture="dz\structures\military\airfield\data\rubber_co.paa";
16 texture="dz\structures\military\airfield\data\rubber_nohq.paa";
28 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
40 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
52 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
64 texture="dz\structures\military\airfield\data\rubber_dtsmdi.paa";
76 texture="#(ai,32,128,1)fresnel(0.01,0.01)";
88 texture="#(argb,8,8,3)color(0,0,0,1,CO)";