Dayz Explorer CPP 1.28.160049
Loading...
Searching...
No Matches
raincoat.rvmat
Go to the documentation of this file.
1class StageTI
2{
3 texture="dz\characters\tops\data\raincoat_ti_ca.paa";
4};
5ambient[]={1,1,1,1};
6diffuse[]={1,1,1,1};
7forcedDiffuse[]={0,0,0,1};
8emmisive[]={0,0,0,1};
9specular[]={0.40000001,0.40000001,0.40000001,0};
10specularPower=55;
11PixelShaderID="Super";
12VertexShaderID="Super";
13class Stage1
14{
15 texture="dz\characters\tops\data\raincoat_nohq.paa";
16 uvSource="tex";
17 class uvTransform
18 {
19 aside[]={1,0,0};
20 up[]={0,1,0};
21 dir[]={0,0,0};
22 pos[]={0,0,0};
23 };
24};
25class Stage2
26{
27 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
28 uvSource="tex";
29 class uvTransform
30 {
31 aside[]={1,0,0};
32 up[]={0,1,0};
33 dir[]={0,0,0};
34 pos[]={0,0,0};
35 };
36};
37class Stage3
38{
39 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
40 uvSource="tex";
41 class uvTransform
42 {
43 aside[]={1,0,0};
44 up[]={0,1,0};
45 dir[]={0,0,0};
46 pos[]={0,0,0};
47 };
48};
49class Stage4
50{
51 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
52 uvSource="tex";
53 class uvTransform
54 {
55 aside[]={1,0,0};
56 up[]={0,1,0};
57 dir[]={0,0,0};
58 pos[]={0,0,0};
59 };
60};
61class Stage5
62{
63 texture="dz\characters\tops\data\raincoat_smdi.paa";
64 uvSource="tex";
65 class uvTransform
66 {
67 aside[]={1,0,0};
68 up[]={0,1,0};
69 dir[]={0,0,0};
70 pos[]={0,0,0};
71 };
72};
73class Stage6
74{
75 texture="#(ai,32,128,1)fresnel(2.03,1.09)";
76 uvSource="none";
77};
78class Stage7
79{
80 texture="dz\data\data\env_land_co.paa";
81 uvSource="tex";
82 class uvTransform
83 {
84 aside[]={1,0,0};
85 up[]={0,1,0};
86 dir[]={0,0,0};
87 pos[]={0,0,0};
88 };
89};