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9specular[]={0.40000001,0.40000001,0.40000001,0};
12VertexShaderID="Super";
15 texture="dz\characters\tops\data\raincoat_g_nohq.paa";
27 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
39 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
51 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
63 texture="dz\characters\tops\data\raincoat_g_smdi.paa";
75 texture="#(ai,32,128,1)fresnel(2.03,1.09)";
80 texture="dz\data\data\env_land_co.paa";