1ambient[]={0.5,0.5,0.5,0.30700001};
2diffuse[]={0.5,0.5,0.5,0.30700001};
3forcedDiffuse[]={1,1,1,0.30700001};
5specular[]={0.68292093,0.41799974,0.21899945,1};
15 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
27 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
39 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
51 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
63 texture="dz\weapons\attachments\optics\data\red_dot_2_smdi.paa";
75 texture="#(ai,32,128,1)fresnel(0.53,0.5)";
87 texture="dz\data\data\env_land_co.paa";