Dayz Explorer CPP
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road_crosswalk_ca.rvmat
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1
ambient[]={0.65100056,0.65100056,0.65100056,1};
2
diffuse[]={0.65100056,0.65100056,0.65100056,1};
3
forcedDiffuse[]={0,0,0,0};
4
emmisive[]={0,0,0,1};
5
specular[]={0,0,0,0};
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specularPower=0;
7
PixelShaderID="Normal";
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VertexShaderID="Basic";
P:
DZ
structures
roads
decals
data
road_crosswalk_ca.rvmat
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1.12.0