3forcedDiffuse[]={0,0,0,0};
5specular[]={0.69999999,0.69999999,0.69999999,1};
11 texture="dz\gear\consumables\data\road_flare_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(argb,8,8,3)color(0,1,1,1)";
59 texture="dz\gear\consumables\data\road_flare_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(1.82,0.71)";
76 texture="dz\data\data\env_land_co.paa";