3forcedDiffuse[]={0,0,0,0};
11 texture="dz\structures\data\wood\wall\woodwall_dark_co.paa";
16 texture="dz\structures\data\wood\wall\woodwall_dark_nohq.paa";
28 texture="dz\data\data\detail_maps\woodfloor_512_dt.paa";
40 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
52 texture="dz\structures\ruins\data\rubble_wood_03_as.paa";
64 texture="#(argb,8,8,3)color(0,0,1,1,SMDI)";
76 texture="#(ai,64,64,1)fresnel(0.45,0.35)";
88 texture="dz\data\data\env_land_co.paa";