3forcedDiffuse[]={0,0,0,0};
99 texture="dz\structures\data\concrete\concrete_bare5_co.paa";
104 texture="dz\structures_bliss\data\concrete\concreteroughbroken_01_co.paa";
109 texture="dz\structures_bliss\ruins\data\burned_house_rubble02_co.paa";
114 texture="dz\structures\data\concrete\basecooler_concrete_co.paa";
119 texture="dz\structures_bliss\ruins\data\ruin_burnedhouse_03_rubble_mask.paa";
124 texture="#(argb,8,8,3)color(0.25,0,1,1,DTSMDI)";
129 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
134 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
139 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
144 texture="dz\structures_bliss\ruins\data\burnedhous_03_rubble_mc.paa";
149 texture="dz\structures_bliss\ruins\data\burnedhouse_03_rubble_ads.paa";
154 texture="dz\structures\data\concrete\concrete_bare5_nohq.paa";
159 texture="dz\structures_bliss\data\concrete\concreteroughbroken_01_nohq.paa";
164 texture="dz\structures_bliss\ruins\data\burned_house_rubble02_nohq.paa";
169 texture="dz\structures\data\concrete\basecooler_concrete_nohq.paa";