1ambient[]={0.55000001,0.55000001,0.64999998,1};
2diffuse[]={0.55000001,0.55000001,0.64999998,1};
3forcedDiffuse[]={0,0,0,0};
11 texture="dz\vehicles\wheeled\truck_01\data\rust\truck_01_rust_cargo_nohq.paa";
23 texture="dz\weapons\data\weapons_destruct_wood_mc.paa";
35 texture="dz\vehicles\wheeled\truck_01\data\rust\truck_01_rust_cargo_ca.paa";
47 texture="dz\vehicles\wheeled\truck_01\data\truck_01_cargo_as.paa";
59 texture="dz\vehicles\wheeled\truck_01\data\rust\truck_01_rust_cargo_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(0.78,0.15)";
76 texture="dz\data\data\env_land_co.paa";