3forcedDiffuse[]={0,0,0,0};
99 texture="dz\structures_sakhal\data\plaster\police_station_wall_co.paa";
104 texture="dz\structures_sakhal\data\bricks\police_station_wall_bricks_co.paa";
109 texture="dz\structures_sakhal\data\plaster\police_station_wall_demage_co.paa";
114 texture="dz\structures_sakhal\data\plaster\police_station_wall_dirt_co.paa";
119 texture="dz\structures\residential\police\data\police_station_wall_external_mask.paa";
124 texture="#(argb,8,8,3)color(1,0.01,1,1,SMDI)";
129 texture="#(argb,8,8,3)color(1,0.001,1,1,SMDI)";
134 texture="#(argb,8,8,3)color(1,0.0,1,1,SMDI)";
139 texture="#(argb,8,8,3)color(1,0.0,1,1,SMDI)";
144 texture="dz\structures\residential\police\data\police_station_wall_external_mc.paa";
149 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
154 texture="dz\structures\data\plaster\police_station_wall_nohq.paa";
159 texture="dz\structures\data\bricks\police_station_wall_bricks_nohq.paa";
164 texture="dz\structures\data\plaster\police_station_wall_demage_nohq.paa";
169 texture="dz\structures\data\plaster\police_station_wall_dirt_nohq.paa";