3forcedDiffuse[]={0,0,0,0};
99 texture="dz\structures_bliss\military\bunkers\data\enoch_bunker_ext_concrete_light_co.paa";
104 texture="dz\structures_bliss\military\bunkers\data\enoch_bunker_ext_concrete_damage_co.paa";
109 texture="dz\structures_bliss\military\bunkers\data\enoch_bunker_ext_concrete_light_vertical_co.paa";
114 texture="dz\structures_bliss\military\bunkers\data\enoch_bunker_ext_concrete_mossy_co.paa";
119 texture="dz\structures_sakhal\military\bunkers\data\sakhal_bunker3_1_ext_multi_mask.paa";
124 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
129 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
134 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
139 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
144 texture="dz\structures_sakhal\military\bunkers\data\sakhal_bunker3_1_ext_multi_mc.paa";
149 texture="dz\structures_sakhal\military\bunkers\data\sakhal_bunker3_1_ext_multi_as.paa";
154 texture="dz\structures_bliss\military\bunkers\data\enoch_bunker_ext_concrete_light_nohq.paa";
159 texture="dz\structures_bliss\military\bunkers\data\enoch_bunker_ext_concrete_damage_nohq.paa";
164 texture="dz\structures_bliss\military\bunkers\data\enoch_bunker_ext_concrete_light_vertical_nohq.paa";
169 texture="dz\structures_bliss\military\bunkers\data\enoch_bunker_ext_concrete_mossy_nohq.paa";