1ambient[]={0.71000051,0.71000051,0.71000051,1};
2diffuse[]={0.71000051,0.71000051,0.71000051,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.66100025,0.66100025,0.66100025,1};
11 texture="dz\water_sakhal\ice_lake\data\sakhal_ice_lake_underlayer_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="dz\water_sakhal\ice_lake\data\sakhal_ice_lake_underlayer_smdi.paa";
71 texture="#(ai,32,128,1)fresnel(1.47,0.29)";
83 texture="dz\water_sakhal\ice_lake\data\env_roughness_co.paa";