1ambient[]={0.15000001,0.15000001,0.15000001,1};
2diffuse[]={0.33000001,0.2100001,0.15000001,0.40000001};
3forcedDiffuse[]={0.25,0.25,0.25,0.80000001};
6specularPower=32.299999;
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdv";
9plantWind[]={0,0.1,50.950001,3.5};
12 texture="#(argb,8,8,3)color(0.5,0.5,1.0,1,nohq)";
24 texture="dz\water_sakhal\ice_lake\data\sakhal_ice_lake_underlayer_gradient_mca.paa";
36 texture="#(argb,8,8,3)color(0,0,1,1,CO)";