1ambient[]={0.74117649,0.81568629,0.9137255,1};
2diffuse[]={0.74117649,0.81568629,0.9137255,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.097000003,0.097000852,0.097000852,1};
11PixelShaderID="SuperHair";
12VertexShaderID="Super";
15 texture="dz\surfaces_sakhal\data\objects\sakhal_snow_nohq.paa";
27 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
39 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
51 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
63 texture="#(argb,8,8,3)color(0.6,0.6,0.6,1,SMDI)";
75 texture="#(ai,64,64,1)fresnel(0.4,0.7)";
87 texture="#(argb,8,8,3)color(0,0,0,1,CO)";