Dayz Explorer CPP 1.28.160049
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sakhal_snow_forest.rvmat
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1ambient[]={1,1,1,1};
2diffuse[]={1,1,1,1};
3forcedDiffuse[]={0.02,0.02,0.02,1};
4specular[]={0,0,0,0};
5specularPower=50;
6emmisive[]={0,0,0,0};
7terrainIndirectLocalShadowBias=0.44999999;
8PixelShaderID="NormalMapDiffuse";
9VertexShaderID="NormalMapDiffuseAlpha";
10class Stage1
11{
12 texture="dz\surfaces_sakhal\data\terrain\sakhal_snow_forest_nopx.paa";
13 uvSource="tex";
14 class uvTransform
15 {
16 aside[]={10,0,0};
17 up[]={0,10,0};
18 dir[]={0,0,0};
19 pos[]={0,0,0};
20 };
21};
22class Stage2
23{
24 texture="dz\surfaces_sakhal\data\terrain\sakhal_snow_forest_ca.paa";
25 uvSource="tex";
26 class uvTransform
27 {
28 aside[]={10,0,0};
29 up[]={0,10,0};
30 dir[]={0,0,0};
31 pos[]={0,0,0};
32 };
33};