3forcedDiffuse[]={0,0,0,1};
5specular[]={0.27499998,0.27499998,0.27499998,1};
11 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="dz\structures\furniture\school_equipment\data\school_clock_glass_smdi.paa";
71 texture="#(ai,32,1,1)fresnel(0.64,1.75)";
76 texture="dz\data\data\env_land_co.paa";