3forcedDiffuse[]={0,0,0,0};
5specular[]={0.375,0.25,0.25,1};
99 texture="dz\gear\camping\data\sea_chest_co.paa";
104 texture="dz\gear\camping\data\sea_chest_nohq.paa";
109 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0)";
114 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
119 texture="#(argb,8,8,3)color(0,1,1,1)";
124 texture="dz\gear\camping\data\sea_chest_smdi.paa";
129 texture="#(ai,64,64,1)fresnel(0.5,0.5)";
134 texture="dz\data\data\env_land_co.paa";
139 texture="dz\gear\camping\data\sea_chest_e_co.paa";