3forcedDiffuse[]={0,0,0,1};
5specular[]={0.5,0.5,0.5,1};
11 texture="dz\structures\data\roof\asphalt_roof_c_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
35 texture="#(argb,8,8,3)color(0.0,0.0,0.0,0.0,MC)";
47 texture="#(argb,8,8,3)color(1.0,1.0,1.0,1.0,AS)";
59 texture="#(argb,8,8,3)color(1,0.15,0.3,0,SMDI)";
71 texture="#(ai,64,64,1)fresnel(1.3,0.1)";
83 texture="dz\data\data\env_co.paa";