2diffuse[]={0.75,0.75,0.75,1};
3forcedDiffuse[]={0.029999999,0.0275,0.025,1};
11 texture="dz\gear\camping\data\shelter_tarp_no.paa";
23 texture="dz\gear\camping\data\shelter_tarp_co.paa";
35 texture="dz\gear\camping\data\shelter_tarp_mc.paa";
47 texture="dz\gear\camping\data\shelter_tarp_as.paa";
59 texture="dz\gear\camping\data\shelter_tarp_sm.paa";
71 texture="#(ai,64,64,1)fresnel(0.64,0.25)";
83 texture="dz\data\data\env_cloth_neutral_co.paa";