1plantWind[]={0.0099999998,0.1,60.950001,1.5};
3diffuse[]={0.5,0.5,0.5,1};
4forcedDiffuse[]={0,0,0,1};
6specular[]={0.02,0.02,0.02,0};
8PixelShaderID="TreeAdv";
9VertexShaderID="TreeNoFade";
12 texture="dz\characters\headgear\data\sherpahat_nohq.paa";
24 texture="dz\characters\vests\data\vests_damage_mc.paa";
36 texture="dz\characters\headgear\data\sherpahat_windmask_co.paa";