3forcedDiffuse[]={0,0,0,0};
5specular[]={0.1,0.1,0.1,1};
11 texture="dz\characters\headgear\data\sherpahat_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="dz\characters\vests\data\vests_damage_mc.paa";
47 texture="dz\characters\headgear\data\sherpahat_as.paa";
59 texture="dz\characters\headgear\data\sherpahat_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(1,0.7)";
76 texture="#(argb,8,8,3)color(0,0,0,1,CO)";