1ambient[]={0.99999982,0.99999982,0.99999982,0.89999998};
2diffuse[]={0.99999982,0.99999982,0.99999982,0.89999998};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.49992192,0.49600035,0.49600035,1};
11 texture="dz\weapons\attachments\magazine\data\shockpistol_cartridge_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="dz\weapons\data\weapons_damage_generic_mc.paa";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="dz\weapons\attachments\magazine\data\shockpistol_cartridge_smdi.paa";
71 texture="#(ai,32,128,1)fresnel(2.45,0.81)";
83 texture="dz\data\data\env_land_co.paa";