Dayz Explorer CPP 1.28.160049
Loading...
Searching...
No Matches
shrimp_dried.rvmat
Go to the documentation of this file.
1ambient[]={1,1,1,1};
2diffuse[]={1,1,1,1};
3forcedDiffuse[]={0,0,0,0};
4emmisive[]={0,0,0,1};
5specular[]={0.67843139,0.52941179,0.47843137,1};
6specularPower=2500;
7PixelShaderID="Super";
8VertexShaderID="Super";
9class Stage1
10{
11 texture="dz\gear\food\data\shrimp_dried_nohq.paa";
12 uvSource="tex";
13 class uvTransform
14 {
15 aside[]={1,0,0};
16 up[]={0,1,0};
17 dir[]={0,0,0};
18 pos[]={0,0,0};
19 };
20};
21class Stage2
22{
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
24 uvSource="tex";
25 class uvTransform
26 {
27 aside[]={1,0,0};
28 up[]={0,1,0};
29 dir[]={0,0,0};
30 pos[]={0,0,0};
31 };
32};
33class Stage3
34{
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
36 uvSource="tex";
37 class uvTransform
38 {
39 aside[]={1,0,0};
40 up[]={0,1,0};
41 dir[]={0,0,0};
42 pos[]={0,0,0};
43 };
44};
45class Stage4
46{
47 texture="#(argb,8,8,3)color(0.7,0.7,0.7,1,AS)";
48 uvSource="none";
49};
50class Stage5
51{
52 texture="dz\gear\food\data\shrimp_dried_smdi.paa";
53 uvSource="tex";
54 class uvTransform
55 {
56 aside[]={1,0,0};
57 up[]={0,2,0};
58 dir[]={0,0,0};
59 pos[]={0,0,0};
60 };
61};
62class Stage6
63{
64 texture="#(ai,64,64,1)fresnel(0.4,0.7)";
65 uvSource="tex";
66 class uvTransform
67 {
68 aside[]={1,0,0};
69 up[]={0,1,0};
70 dir[]={0,0,0};
71 pos[]={0,0,0};
72 };
73};
74class Stage7
75{
76 texture="#(argb,8,8,3)color(0,0,0,1,CO)";
77 uvSource="tex";
78 class uvTransform
79 {
80 aside[]={1,0,0};
81 up[]={0,1,0};
82 dir[]={0,0,0};
83 pos[]={0,0,0};
84 };
85};