3forcedDiffuse[]={0,0,0,0};
6specularPower=80.300003;
99 texture="dz\structures\data\concrete\concretemil_old_co.paa";
104 texture="dz\structures\data\floor\int_floors_tile_co.paa";
109 texture="dz\structures\data\plaster\garagerow_plaster_int3_co.paa";
114 texture="#(argb,8,8,3)color(1,1,1,0,CO)";
119 texture="dz\structures\specific\prison\data\sidebuilding_floor_m3_mask.paa";
124 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
129 texture="dz\structures\data\floor\int_floors_tile_dtsmdi.paa";
134 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
139 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
144 texture="dz\structures\specific\prison\data\sidebuilding_floor_m3_mc.paa";
149 texture="dz\structures\specific\prison\data\sidebuilding_floor_m3_ads.paa";
154 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
159 texture="dz\structures\data\floor\int_floors_tile_nohq.paa";
164 texture="dz\structures\data\plaster\garagerow_plaster_int3_nohq.paa";
169 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";