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2diffuse[]={1,0.99999923,1,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.69999999,0.69999999,0.69999999,1};
11 texture="dz\structures\signs\misc\data\sign_camp_type3_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="dz\structures\signs\misc\data\sign_camp_type3_smdi.paa";
71 texture="#(ai,32,1,1)fresnel(0.88,0.71)";
83 texture="dz\data\data\env_land_co.paa";