1plantWind[]={0.0099999998,0.1,60.950001,1.5};
4forcedDiffuse[]={0.1,0.1,0.1,1};
6specular[]={0.02,0.02,0.02,0};
9VertexShaderID="TreeNoFade";
12 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
24 texture="#(argb,8,8,3)color(1,1,1,0.5,MCA)";
36 texture="#(argb,8,8,3)color(0,0,0,0,CO)";