3forcedDiffuse[]={0,0,0,0};
11 texture="dz\characters\zombies\data\skater_young_f_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="dz\characters\zombies\data\skater_young_f_smdi.paa";
59 texture="#(ai,64,64,1)fresnel(1.29,0.01)";
71 texture="dz\data\data\env_land_co.paa";