1ambient[]={1,0.99999982,1,1};
2diffuse[]={1,0.99999982,1,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.75,0.75,0.75,1};
12VertexShaderID="Super";
15 texture="dz\characters\glasses\data\skigoggles_nohq.paa";
27 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
39 texture="dz\characters\data\generic_damage_mc.paa";
51 texture="dz\characters\glasses\data\skigoggles_as.paa";
63 texture="dz\characters\glasses\data\skigoggles_smdi.paa";
75 texture="#(ai,64,64,1)fresnel(1.82,0.71)";
80 texture="dz\data\data\env_land_co.paa";