1ambient[]={0.75,0.75,0.75,1};
2diffuse[]={0.75,0.75,0.75,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.51868665,0.51868677,0.51268631,1};
11 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
23 texture="dz\structures_bliss\data\detailmaps\wood2_512_dt.paa";
35 texture="dz\structures_bliss\residential\slums\data\cargo_addon02_mc.paa";
47 texture="dz\structures_bliss\residential\slums\data\cargo_addon02_ads.paa";
59 texture="#(argb,8,8,3)color(0,0,1,1,SMDI)";
71 texture="#(ai,64,64,1)fresnel(1.5,0.45)";
83 texture="dz\data\data\env_land_co.paa";