1ambient[]={0.99999994,1,1,1};
2diffuse[]={0.99999994,1,1,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.25,0.27000001,0.23,1};
11 texture="dz\characters\vests\data\smersh_g_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="dz\characters\vests\data\vests_destruct_mc.paa";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="dz\characters\vests\data\smersh_g_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(0.71,0.18)";
76 texture="dz\data\data\env_land_co.paa";