3forcedDiffuse[]={0,0,0,0};
5specular[]={0.50196081,0.50196081,0.50196081,1};
11 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="dz\structures\data\metal\rusty_metal_dtsmdi.paa";
71 texture="#(ai,32,128,1)fresnel(0.92,0.57)";
83 texture="#(argb,8,8,3)color(0,0,0,1,CO)";