3forcedDiffuse[]={0,0,0,1};
7superAllowProjectionLayer=1;
8degAngleTopProjectionStart=50;
9degAngleTopProjectionEnd=60;
11VertexShaderID="Super";
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26 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
38 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
50 texture="dz\rocks\data\stone1\stone1_as.paa";
62 texture="#(argb,8,8,3)color(0,0,1,1,SMDI)";
74 texture="#(ai,32,128,1)fresnel(2.24,0.01)";
86 texture="dz\data\data\env_land_co.paa";
98 texture="dz\surfaces_sakhal\data\objects\sakhal_snow_co.paa";
103 texture="dz\surfaces_sakhal\data\objects\sakhal_snow_nohq.paa";
108 texture="#(argb,8,8,3)color(0,0,1,1,SMDI)";